#include "PrecompiledHeader_Engineer.h"
#include "IQuadObject.h"

/*--------------------------------------------------------------------------*/

IQuadObject::IQuadObject(Quad* q, const glm::vec3& pos)
{
	this->m_parentQuad = q;
	this->m_position = pos;
}

/*--------------------------------------------------------------------------*/

IQuadObject::~IQuadObject(void)
{

}

/*--------------------------------------------------------------------------*/

Quad* IQuadObject::GetParentQuad() const
{
	return this->m_parentQuad;
}

/*--------------------------------------------------------------------------*/

const glm::vec3& IQuadObject::GetPosition() const
{
	return this->m_position;
}

/*--------------------------------------------------------------------------*/